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System Changelog Entry #7255
| Summary | tentatively removed ambulation from combat med interrupts |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Twilight |
| When | Dec 3 2017 3:39 PM |
| Description | ambulation (moving from room to room) tentatively removed from combat med interrupts |
| Reason | (1) there are many cases where it doesn't necessarily make sense (e.g. moving from room to room while in combat, or quickly between combats, where you'd still be in a combat-meditative state) (2) for cmed-heavy characters it makes the beginning of every single fight much more dangerous in a way that doesn't make much sense (3) most cases of the reasonable purpose of this interrupt, which is protracted ambulation without combat, are covered by the other interrupts (e.g. activity) |
| Result | with some effort, you can maintain combat med across ambulation, allowing you to continue fighting your way through an area or whatever |
| Version | lib revision incremented to Ain Soph 2.12.136 |
© 2008-2012 Lost Souls, a free text-based RPG
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