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System Changelog Entry #7255
Summary | tentatively removed ambulation from combat med interrupts |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Twilight |
When | Dec 3 2017 3:39 PM |
Description | ambulation (moving from room to room) tentatively removed from combat med interrupts |
Reason | (1) there are many cases where it doesn't necessarily make sense (e.g. moving from room to room while in combat, or quickly between combats, where you'd still be in a combat-meditative state) (2) for cmed-heavy characters it makes the beginning of every single fight much more dangerous in a way that doesn't make much sense (3) most cases of the reasonable purpose of this interrupt, which is protracted ambulation without combat, are covered by the other interrupts (e.g. activity) |
Result | with some effort, you can maintain combat med across ambulation, allowing you to continue fighting your way through an area or whatever |
Version | lib revision incremented to Ain Soph 2.12.136 |
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