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System Changelog Entry #7825
Summary | Unarmed Combat is now a strength skill |
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Rated Importance | |
Rated Value | |
Type | content revision |
By | Ngaathu |
When | Oct 13 2021 9:59 PM |
Description | Moved unarmed combat to strength |
Reason | Unarmed Combat seems to be meant to express your raw talent at hitting things with your natural weaponry (fists, claws, horns, etc) and less about finesse and fine motor skills. That seems more strengthy and less agilityy. This change creates a bit more diversity when it comes to unarmed builds now that players can now choose to be a strength-based unarmed fighter or an agility martial artist. |
Result | Strength is now slightly more important |
Version | not updated |
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