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System Changelog Entry #5236
Summary | various changes pertaining to wand fire volley |
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Rated Importance | |
Rated Value | |
Type | content revision |
By | Twilight |
When | Mar 11 2012 1:57 PM |
Description | made all forms of wand recharging more costly and with more diminishing returns as charges get higher -- wand batteries, wandslinger holsters/bandoliers, and the mechanism built into wthe aligned wand. the wandslinger holster formula went from round(max(pow(round(x), 2) / 400, 5)) to (pow(x, 1.5) - pow(max(x, 100) - 100, 1.5)); wand batteries have fewer charges and more rep degradation of those charges; the ka form wand spirit cost is now exponential based on charges, and the scale at which charges start being added at a diminishing rate kicks in a bit sooner. wand fire volley itself now takes away 5 charges per shot per wand. so if you fire a wand 10 times with the maneuver, it'll cost 50 charges. |
Reason | wandslingers is partly an offensive DPS association, but it should come in bursts rather than being an easily spammable mechanism |
Result | wand fire volley less effective, wands harder to recharge, wand batteries a bit more valuable |
Projects | Wandslingers, Aligned |
Version | world revision incremented to Lost Souls 0.1.4 |
© 2008-2012 Lost Souls, a free text-based RPG
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