Lost Souls: Free Text-Based RPG
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System Changelog Entry #6574

Summary made damage-based slow non-merging
Rated Importance
Rated Value
Type lib revision
By Chaos
When Oct 10 2016 7:39 PM
Description Made slow from damage events stop merging into one giant modifier that slows you forever, and instead create separate modifiers that can stack and slow you down a lot. (This is somewhat experimental.)
Version predates automated version tracking

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