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System Changelog Entry #3644
| Summary | changed two-hand-wield bonus from factor to constant | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision | 
| By | Chaos | 
| When | Apr 2 2008 2:35 AM | 
| Description | Changed the 'leverage' damage rating bonus from a two-handed grip from a multiplicative factor to a constant value. | 
| Reason | Largely, that having it as a factor meant that people with a negative rating wound up doing *worse* with a two-handed grip than with a one-handed grip. | 
| Result | Two-handed grips have a simple positive modifier. | 
| Version | lib revision incremented to Ain Soph 2.2.747 | 
© 2008-2012 Lost Souls, a free text-based RPG
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