not logged in
log in
log in
System Changelog Entry #6655
Summary | fixed ovg attack spells not checking for if aggression is allowed |
---|---|
Rated Importance | |
Rated Value | |
Type | content bug fix |
By | Starhound |
When | Nov 7 2016 9:33 AM |
Description | ovg attack spells wouldn't check aggression before their special attacks were executed, this means you could cast attack spells on targets that have default fail_attack hooks, or in areas where aggression isn't typically allowed (i.e the churches). Note that this is only a patch for a deeper issue in the spellcasting system itself and will likely be fixed later on by someone more versed in the system than myself. ALSO, if you try to cast a attack spell on something you're not allowed to have aggression towards you will still consume the energy needed to cast the spell. (this goes back to this change just being a temp patch). |
Reason | Deff not something that's intended. |
Result | less janky shit happening |
Projects | Ordo Verbus Glacialis |
Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.005s