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System Changelog Entry #6655
| Summary | fixed ovg attack spells not checking for if aggression is allowed |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content bug fix |
| By | Starhound |
| When | Nov 7 2016 9:33 AM |
| Description | ovg attack spells wouldn't check aggression before their special attacks were executed, this means you could cast attack spells on targets that have default fail_attack hooks, or in areas where aggression isn't typically allowed (i.e the churches). Note that this is only a patch for a deeper issue in the spellcasting system itself and will likely be fixed later on by someone more versed in the system than myself. ALSO, if you try to cast a attack spell on something you're not allowed to have aggression towards you will still consume the energy needed to cast the spell. (this goes back to this change just being a temp patch). |
| Reason | Deff not something that's intended. |
| Result | less janky shit happening |
| Projects | Ordo Verbus Glacialis |
| Version | not updated |
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