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System Changelog Entry #6657
Summary | made special attacks check aggression if initiating combat |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Nov 7 2016 3:52 PM |
Description | Made it so that Special_Attack_Execute() runs check_aggression() if the attacker isn't already attacking the target, and fails if aggression is prevented. |
Reason | |
Result | |
Version | lib revision incremented to Ain Soph 2.11.294 |
© 2008-2012 Lost Souls, a free text-based RPG
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