Lost Souls: Free Text-Based RPG
Home » Changelog » Page 126 » Entry #6657

System Changelog Entry #6657

^
#
|<
<<
>>
>|
Summary made special attacks check aggression if initiating combat
Rated Importance
3.0
1 rater
***
Rated Value
3.0
1 rater
***
Type lib revision
By Chaos
When Nov 7 2016 3:52 PM
Description Made it so that Special_Attack_Execute() runs check_aggression() if the attacker isn't already attacking the target, and fails if aggression is prevented.
Reason
Result
Version lib revision incremented to Ain Soph 2.11.294

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s