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System Changelog Entry #4888
Summary | fixed Wandslinger raid bug |
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Rated Importance | |
Rated Value | |
Type | content bug fix |
By | Chaos |
When | Jan 28 2011 3:43 PM |
Description | Fixed a bug in Wandslinger raids (one that I introduced in trying to speed-optimize their code, so don't get mad at Twilight) that made them generate monsters and then "lose" them, leaving them hanging around with no environment. |
Reason | Bug, yo. |
Result | It's possible this may result in changes to the observed behavior of raids, with more monsters turning up. It may even result in dramatic changes in that area. Possibly it may fix problems with raids being too wimpy and getting wiped out by native defenders before the Wandslinger can show up. |
Projects | Wandslingers |
Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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