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System Changelog Entry #3046
Summary | ability to queue commands based on CPU usage |
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Rated Importance | |
Rated Value | |
Type | lib expansion |
By | Chaos |
When | Aug 3 2007 11:29 AM |
Description | made a capability for having commands queue based on how much processor time has been used up, in addition to your character's activity points being low and so on; enabled this on the for command, repetition commands, and compound aliases |
Reason | addressing lag and breakage due to compound executions |
Result | can set up specific command contexts to queue because of high CPU usage, so they'll break off and continue later rather than lagging the MUD and/or erroring out; set up a few such contexts (ones where multiple commands are being executed and there's a strong possibility of negative consequences) to do so |
Version | lib revision incremented to Ain Soph 2.2.408 |
© 2008-2012 Lost Souls, a free text-based RPG
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