Lost Souls: Free Text-Based RPG
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System Changelog Entry #6361

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Summary made unsuccessful attacks not trigger aggression if the target trusts the attacker
Rated Importance
2.5
2 raters
**+
Rated Value
5.0
2 raters
*****
Type lib revision
By Chaos
When Apr 20 2016 6:22 PM
Description Made it so that unsuccessful attacks (missed, dodged, deflected, what-have-you) don't start combat if the target of the attack trusts the attacker.
Reason More firebolt-your-buddy support.
Result
Version lib revision incremented to Ain Soph 2.11.208

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