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System Changelog Entry #4358
| Summary | NPC corpse looting revisions |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | May 15 2009 3:19 PM |
| Description | Made some changes such that IF, AND ONLY IF 1) an NPC picks up things nearby by means of the standard random picking-things-up mechanism, and this is the only mechanism concerned 2) your death or dismemberment has resulted in a corpse/remains object of some kind being left behind 3) there is equipment on this corpse/remains object 4) the NPC is tracked as part of a town or similar group such that if you attacked them, the group as a whole would get angry at you 5) the NPC is not currently hunting you 6) the town/group is not currently hunting you en masse 7) you do not appear to have been killed or dismembered by a member or friend of the town/group, THEN the NPC will not loot equipment from your corpse/remains. |
| Reason | Non-stupidity. |
| Result | Hopefully, if you die defending Losthaven from a bezhuldaar raid, the friendly citizens will not then proceed to loot your corpse, forcing you to kill them or have them killed or lose your equipment. |
| Version | lib revision incremented to Ain Soph 2.3.20 |
© 2008-2012 Lost Souls, a free text-based RPG
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