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System Changelog Entry #4676
Summary | yet more effort > 100% revisions |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Apr 28 2010 4:30 PM |
Description | Changed the effort > 100% endurance formula again, this time so that the endurance cost multiplier is the effort to the fifth power. (Where effort is a real number, i.e. 100% means 1.0, 200% means 2.0.) Tweaked the NPC assigned effort formula again; now really high effort should be quite rare among them. |
Reason | See result. |
Result | Not having a huge cost jump from 100% to 101% that makes anything below 120% useless. |
Version | lib revision incremented to Ain Soph 2.3.181 |
© 2008-2012 Lost Souls, a free text-based RPG
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